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These code examples and other materials are subject to Sun Microsystems, Inc. Legal Terms Stroking or Filling with a Texture The buffered image used to create the TexturePaint object is scaled down/up to width w and height h. Conceptually, the scaled down/up buffered image is first painted at (x, y) in user space, and then replicated around it.
Examplets provided by permission of the publisher, Addision-Wesley, and
Author Patrick Chan. | ||||
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