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Articles Index
"The games industry is different from other technology sectors in that it's viewed as an artistic pursuit in addition to a technology-based one. Of course, technology is employed to write the programs, but art is central. To create good games, a developer should have wide ranging skill sets. Everything from English and language skills to history, to mathematics, and art help one succeed
in the gaming industry. To create games you have to be a Renaissance person." -- Chris Melissinos
See Also:
Open Source APIs for Java Technology Games
with Athomas Goldberg, Jeff Kesselman, Daniel Petersen, and Ken Russel (April 6, 2004)
Professional Java Game Development Tutorial: From the Game Developers Conference, 2004
This year's Professional Java Game Development Tutorial session
from the Game Developer Conference 2004 in San Jose California presented
information and code samples on the Java technologies used to develop
network games. (April 2004)
Java Technology Gets in the Game: A Conversation with Chief Gaming Officer, Chris Melissinos
Sun Microsystems' Chief Gaming Officer, Chris Melissinos, talks about the fast-arriving future of Java technology and online games. (March 2004)
Let the Games Begin! Meet the Sun Game Technologies Group
An invitation from the Sun Game Technologies Group to come see them at the 2004 Game Developers Conference and get fired up about new possibilities in computer gaming. (March 2004)
Visions of Sun's Game Technologies Group
Find out the answer to the question "What's the most popular massive multiplayer online game today?" (March 2004)
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