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New Java 2D Features in the Java 2 SDK, v1.4

 

New Java 2D Features in the
Java 2 SDK, v1.4

New Pipeline Architecture Hardware Acceleration for Offscreen Surfaces
Pluggable Image I/O Framework New Unified Printing API
Support for short, float, and double Image Types Upgraded and Faster Public Bidi Algorithm
Font Rasterizer support for TrueType hinting Hinted Lucida Fonts
OpenType Font Table Support Support for Numeric Shaping
Improved Complex Text Layout Support Complete Porter-Duff Support
Support for Checking if Font has a Transform New Equality Methods for FontRenderContext

New Pipeline Architecture

The bugtraq report that corresponds to this change is: 4228939

In the Java 2 SDK, version 1.2 and 1.3, common operations on a Graphics object often invalidated the rendering data cached for this Graphics object. This invalidation interrupted the rendering process by causing continuous re-creation of rendering information for the Graphics object. Because Swing hierarchies rely on common operations like create, setColor, and translate, the invalidation and re-creation of rendering data caused poor repaint performance for many Swing applications.

The new pipeline architecture reduces this performance overhead with several implementation changes that:

  • Improve the way that data is shared by the various rendering pipelines.
  • Reduce the amount of code executed and garbage created when responding to changes in the rendering attributes.
The runtime footprint should now be smaller and the overhead for various operations should be reduced.

These changes in the pipeline architecture have greatly improved the performance of :

  • draw(Shape) and fill(Shape), especially when Shape is a GeneralPath, on win32 screens.
  • Drawing to offscreen images that are created with createImage(w, h).
  • scaled drawImage. This problem causes the Plasma applet (See bug 4185726) to run slowly.
  • Rendering non-opaque text. -Systems, such as the SGI Visual 320 workstation, which have display cards that use an RGBx format for pixel storage.
The performance of Swing applications is improved because of the better performance of these operations:
  • getGraphics, Graphics.create and Graphics.dispose
  • setColor
  • drawing to BufferedImage objects
  • copyArea, especially of overlapping regions

Hardware Acceleration for Offscreen Surfaces

The bugtraq report that corresponds to this change is: 4330166

Currently, applications do not have access to hardware acceleration for offscreen rendering through Java2D. The SDK 1.4, provides this access to hardware acceleration by storing offscreen images in VRAM and using DirectDraw on Win32, which allows better performance of rendering to offscreen surfaces and copying from an offscreen surface to onscreen windows. The new VolatileImage class allows you to create a hardware-accelerated offscreen image and manage the contents of that image.

This new API that allows you to create hardware accelerated offscreen images and manage their contents:

  • New Class: java.awt.image.VolatileImage:
    This class represents an image whose content can be lost at any time, but provides performance benefits. The class includes methods that you can call to find out if the contents of the image need to be restored.
  • createVolatileImage(w,h) in Component, and ComponentPeer. This method creates an Image that might need to be restored and re-rendered at any time due to circumstances beyond the control of the application. On some platforms, such as win32, this surface will be stored in VRAM and will benefit from hardware acceleration. The image restoration methods are accessed through the new VolatileImage class.
  • GraphicsConfiguration.createCompatibleVolatileImage(int width, int height); This method creates a VolatileImage that is compatible with this GraphicsConfiguration.

Pluggable Image I/O Framework

The bugtraq report that corresponds to this change is: 4101949

The Java Image I/O API is an pluggable, extensible framework that supports reading and writing images of various formats and protocols. The API provides this support through plug-ins, most of which will be written by third parties. A conforming implementation will only be required to provide a minimal set of plug-ins, principally for compatibility with previous versions of the Java SDK. An application using this API should be able to read and write images without knowing the image's storage format or the plug-in used to support the format.

Fundamentally, all image I/O operations consist of reading or writing streams that contain one or more images, one or more preview (thumbnail) images associated with each image, and metadata, which is everything other than pixel data.

The Java Image I/O API allows applications to:

  • Auto-detect installed plug-ins
  • Choose plug-ins based on format name, file suffix, file contents, or MIME type
  • Access individual images in multi-image files
  • Monitor reading and writing progress
  • Provide progressive updates of images being loaded
  • Read or write only a region of interest of an image
  • Read only selected bands of an image
  • Choose the output size of resolution-independent imagery
  • Retrieve detailed image and stream metadata
  • Work with unknown formats using generic interfaces
  • Work efficiently with both random-access and streaming data sources
  • Transcode between different formats

The Image I/O API is a set of 6 packages:

  • javax.imageio
  • javax.imageio.event - A package for dealing with synchronous notification of events during the reading and writing of images.
  • javax.imageio.metadata - A package for reading and writing metadata
  • javax.imageio.plugins.jpeg - A set of classes supporting the built-in JPEG plug-in
  • javax.imageio.spi - A package containing the plug-in interfaces for readers, writers, transcoders, streams, and a runtime registry.
  • javax.imageio.stream - A package that deals with low-level I/O from files and streams.
New Unified Printing API
4285177 and 4360752 This API is the product of JSR006, Unified Printing API, and will allow client applications to provide rich access to the capablities of print services available including:
  • Printer browsing and selection
  • Discovery of the capablities of printers
  • Selection of printers for a printer job
  • Specification of a printer job, such as paper sizes.
  • Availability of specific capabalities is necessarily dependent on the underlying print service.
Since all capabilities will be exposed through the API, server applications become first class citizens of this API.

Server applications can be beneficiaries of the capabilities for spooling documents to print services, whereas previously only graphics calls could be used to generate printer jobs from Java applications.

Support for float and double Image Types

The bugtraq report that corresponds to this change is: 4364491

Currently the Java 2D API does not have DataBuffer subclasses for float or double sample types. The Java Image I/O API needs these classes to read and write float and double image types.

The SDK 1.4 contains two new classes to provide float and double image type support: DataBufferFloat and DataBufferDouble. The DataBufferFloat class wraps float arrays of pixels. The DataBufferDouble class wraps double arrays of pixels.

The existing ComponentColorModel and ComponentSampleModel class implementations have also been updated to support signed short,float, and double data. These classes include definitions of the normalized ranges of component values for the newly-supported data types:

  • For the existing data types, the range remains 0.0 to 1.0.
  • For short data, the values are scaled to between -1.0 and 1.0.
  • For float data, the range is the full range of the float primitive type.
  • For double data, the range is also the range of the float primitive type, since values must be cast to float to interact with the ColorSpace class.
The ComponentColorModel class will not clamp the pixel data. Applications are expected to scale to the appropriate range. Methods are added to the ColorSpace class to determine per component minimum and maximum normalized values. Alpha component values must still range from 0.0 to 1.0 normalized.

The complete additional API is:

java.awt.image.ColorModel:

Three new methods that parallel existing methods:

  • int getDataElement(float[] normComponents, int normOffset)
  • Object getDataElements(float[] normComponents, int normOffset, Object obj)
  • float[] getNormalizedComponents(Object pixel, float[] normComponents, int normOffset)

java.awt.image.ComponentColorModel:

  • A new constructor based on the new datatypes:
    ComponentColorModel(ColorSpace colorSpace, boolean hasAlpha, boolean isAlphaPremultiplied, int transparency, int transferType)
  • Methods in ComponentColorModel to override the three new ColorModel methods:
    • int getRed(Object inData)
    • int getGreen(Object inData)
    • int getBlue(Object inData)
    • int getAlpha(Object inData)
    • Object getDataElements(int rgb, Object pixel)
    • ColorModel coerceData(WritableRaster raster, boolean isAlphaPremultiplied)
    • WritableRaster createCompatibleWritableRaster(int w, int h)
    • SampleModel createCompatibleSampleModel(int w, int h)

java.awt.image.SampleModel:

Two methods were edited to accept the new datatypes:
  • Object getDataElements(int x, int y, int w, int h, Object obj, DataBuffer data)
  • void setDataElements(int x, int y, int w, int h, Object obj, DataBuffer data)
java.awt.image.ComponentSampleModel:
Two methods were edited to accept the new datatypes:
  • DataBuffer createDataBuffer()
  • Object getDataElements(int x, int y, Object obj, DataBuffer data)
java.awt.image.BandedSampleModel:
Three methods were edited to accept the new datatypes:
  • DataBuffer createDataBuffer()
  • Object getDataElements(int x, int y, Object obj, DataBuffer data)
  • Object setDataElements(int x, int y, Object obj, DataBuffer data)
java.awt.color.ColorSpace:
Two new methods determine per component minimum and maximum normalized values:
  • float getMinValue(int component)
  • float getMaxValue(int component)
java.awt.color.ICC_ColorSpace:
New methods override the two new ColorSpace methods.

Upgraded and Faster Public Bidi Algorithm

The bugtraq report that corresponds to this change is: 4285083

The Unicode Bidirectional Algorithm analyzes text using the Unicode character properties and determines the direction of runs of the text. The algorithm is necessary to properly display bidirectional text, such as Hebrew and Arabic text, in the correct order.

The current implementation is all written in the Java programming language, but the SDK 1.4 will include efficient access from native font code so that Hebrew and Arabic text can be more efficiently rendered. The SDK 1.4 will provide access to the native code through the Java Native Interface.

The new public Bidi.java class implements the Unicode 3.0 Bidi Algorithm and allows access to information on the bidirectional reordering of text so that the mixed, bidirectional text is properly displayed.

Font Rasterizer support for TrueType hinting

The bugtraq report that corresponds to this change is: 4227239

Before this release, the T2K font rasterizer used by the Java 2D API did not support font-hinting for TrueType fonts. As a result, when TrueType fonts were scaled, they did not always display with a consistent, attractive appearance. For this release, the T2K rasterizer has been modified to use the hints stored in the TrueType fonts.

By adding this functionality to the T2K rasterizer, dependency on native rasterizers has been eliminated. Eliminating this dependency results in:

  • Greater portability because hinting of TrueType fonts is performed by the cross-platform T2K rasterizer, not the native rasterizer.
  • More consistent metrics display of TrueType fonts because the same rasterizer is being used for on-screen and off-screen drawing.

Hinted Lucida Fonts

The bugtraq report that corresponds to this change is: 4285089

For the SDK 1.4, the Lucida fonts that are in the Java 2 SDK will be upgraded to contain hints. This will give the Java 2 SDK higher quality fonts that could be used in place of existing fonts or if no other fonts are available. Adding hints to the Lucida fonts also allows the new cross-platform rasterizer to hint the Lucida fonts contained in the SDK, which causes the Lucida fonts to be displayed in a more consistent and attractive manner.

OpenType Font Table Support

The bugtraq report that corresponds to this change is: 4285161

The SDK 1.4 includes a new architecture for providing general OpenType font support. This new architecture provides international character support for contextual scripts like Thai, Indic, Arabic, and Hebrew. It also provides enhanced typographical support for Roman languages.

Support for Numeric Shaping

The bugtraq report that corresponds to this change is: 4210199

Currently, when Java 2D renders numerals surrounded by Arabic text, the numerals have Arabic (roman) shapes, which are the commonly expected numeral shapes in most western countries. However, people in a Hindi locale expect to see Hindi shapes.

A new attribute, TextAttribute.NUMERIC_SHAPING, and a new class, NumericShaper.java, enable you to shape ASCII digits to other Unicode decimal ranges.

For example, to cause a TextLayout instance to convert digits from European to Arabic:

  1. Create a NumericShaper that shapes ARABIC digits:
    Numeric Shaper nS = NumericShaper.getContextualShaper(NumericShaper.ARABIC)
  2. Add the NumericShaper to an attribute Map along with the key value of TextAttribute.NUMERIC_SHAPING:
    Map map = new HashMap(); map.put(TextAttribute.NUMERIC_SHAPING, nS);
  3. Create a TextLayout with the attribute Map:
    FontRenderContext frc = ...; TextLayout layout = new TextLayout(text, map, frc);
  4. Render the text:
    layout.draw(g2d, x, y);

The NumericShaper class includes 19 constants representing different Unicode decimal ranges, allowing you to convert to 19 different digit shapes, including Devanagari and Thai.

Improved Complex-Layout Support in GlyphVector

The bugtraq report that corresponds to this change is: 4328745

Prior to this release, clients could not access glyph-to-character mapping information from GlyphVector. Clients need this information in order to use GlyphVector to perform hit detection on characters and caret movement across characters when the mapping is not one-to-one.

These GlyphVector methods are new in the SDK 1.4:

  • int getGlyphCharIndex(int glyphIndex);
    Returns the character index of the specified glyph. The character index is the index of the first logical character represented by the glyph.
  • int[] getGlyphCharIndices(int beginGlyphIndex, int numEntries int[] codeReturn);
    Returns the character indices of the specified glyphs.
  • Shape getGlyphOutline(int glyphIndex, float x, float y);
    Returns a Shape whose interior corresponds to the visual representation of the specified glyph within this GlyphVector, offset to x, y.
  • Rectangle getPixelBounds(FontRenderContext renderFRC, float x, float y);
    Returns the pixel bounds of this GlyphVector when rendered in a graphics with the given FontRenderContext at the given location.
  • Rectangle getGlyphPixelBounds(int index, FontRenderContext renderFRC, float x, float y);
    Returns the pixel bounds of the glyph at index when this GlyphVector is rendered in a Graphics with the given FontRenderContext at the given location.
These new GlyphMetrics methods deal with transformed fonts:
  • float getAdvanceX
    Returns the x-component of the advance of the glyph.
  • float getAdvanceY
    Returns the y-component of the advance of the glyph.
Complete Porter-Duff Support

The bugtraq report that corresponds to this change is: 4380232

The AlphaComposite class provides alpha blending capabilities according to modes or rules established by Porter and Duff. Out of the 12 rules that Porter and Duff identified, AlphaComposite defines and implements only 8 of them:

  • Clear
  • A (Src)
  • A over B (SrcOver)
  • B over A (DstOver)
  • A in B (SrcIn)
  • B in A (DstIn)
  • A held out by B (SrcOut)
  • B held out by A (DstOut)

For the SDK 1.4, AlphaComposite implements the remaining 4 Porter-Duff rules:

  • B (Dst)
  • A atop B (SrcAtop)
  • B atop A (DstAtop)
  • A xor B (Xor)

Support for Checking if Font has a Transform

The bugtraq report that corresponds to this change is: 4314043

As of the SDK 1.2 the Font object has a transform attribute that can be accessed with the Font.getTransform method. You can perform geometric transformations, such as rotating and shearing, on the Font by setting the transform attribute. However, most applications use the Size attribute rather than the transform to control the size and shape of characters. In this case, the transform is a simple identity transform.

Currently, the only way to determine if the transform is an identity transform is to call getTransform and inspect the returned AffineTransform. Unfortunately, calling getTransform requires the Font object to clone the AffineTransform because the transform is mutable.

Two new methods in the SDK 1.4 allow you to check if a Font object's transform is an identity tranform without creating a new AffineTransform:

  • java.awt.Font.isTransformed:
    Returns true if this Font object has a non-identity AffineTransform attribute.
  • java.awt.font.TransformAttribute.isIdentity:
    Returns true if the wrapped transform is an identity transform.
New Equality Methods for FontRenderContext

The bugtraq report that corresponds to this change is: 4328579

A FontRenderContext object encapsulates state about the graphics context and is used by GlyphVector and TextLayout. Three new methods in FontRenderContext allow you to compare the FontRenderContext in the GlyphVector against the one in the graphics context into which the GlyphVector draws:

  • public boolean equals(FontRenderContext)
  • public boolean equals(Object)
  • public int hashCode()
These equals methods also have performance benefits because a client does not have to create an AffineTransform to perform an equality test.

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